Assets for Unity

Tools we build, finished for your project.

Each asset is a complete package: the code, samples to start from, a written guide, an API reference and the measurements behind its claims.

UI framework

DevCore UI Engine

User interfaces for Unity written in HTML and CSS, with C# instead of JavaScript. Components are .dcue files compiled to C# when you save them: no virtual DOM, no diffing, no garbage per frame. Layout, text and rendering are checked against Chromium and HarfBuzz.

  • Version 1.0.0
  • Unity 6000.3 or newer
  • Built-in Render Pipeline
  • Mono and IL2CPP
  • Pure C#, no native plugins

What every asset includes

The same standard, whatever the asset

Samples

Working examples for the common cases, each with its own tests, to copy from and change.

Guide and API

A guide that explains how the parts fit together, and a reference for every type you call.

Measurements

Benchmarks you can rerun, with the numbers that were not met listed beside the ones that were.

Stated limits

What is not supported and which platforms were verified, before you find out the hard way.